funkycaveman

Age/Gender: 17, Male
Location: Hampshire England
Job: College Student

Newgrounds Stats

Sign-Up Date:
6/10/08

Level: 20
Aura: Fab

Rank: Police Officer
Blams: 83
Saves: 523
Rank #: 13,356

Whistle Status: Normal

Exp. Points: 4,010 / 4,440
Exp. Rank #: 5,842
Voting Pow.: 6.14 votes

BBS Posts: 2,763 (4.9 per day)
Flash Reviews: 30
Music Reviews: 6
Trophies: 1
Stickers: 0

All Flash Reviews

30 Reviews | 12 w/ Responses

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Score: 7
SHIFT 3

"shifty"

submission: SHIFT 3
date: July 14, 2008

i played this about a month ago on armor game and i thought it was all the same but thats not a bad thing, it has a unique game play aspect but the learning curve is steep in the main mode, and can put off some casual players, like the code explosion, some people wont know what that is, it now needs a graphicall redone, maybe real world shift, that would be cool

July 14, 2008

Author's Response:

You would have had a hard time playing it a month ago, it wasn't even nearly finished ;) thanks for playing

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Score: 9
Cardboard City

"Hmmm"

submission: Cardboard City
date: July 14, 2008

it was ok, but there were flaws that could have been fixed,

buggy menu(bad button detction)
slow at times
annoying loadergame
dodgy frame rate
mixed fonts
pixelated images
no voice(no personality)

Goods:
nice theme
great animation
lack story

i would like to see a better one next time, ok collab sorry but i will still give a high score becasue collabs are more work than normal submissions

July 14, 2008

Author's Response:

well it isn't our fault it was slow at times if you're meaning lag, and the framerate was 24, but whatever.

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Score: 8
Circuit Skirmish 2

"ok..."

submission: Circuit Skirmish 2
date: July 12, 2008

a bit boring at first but the character does not seem that developed, its hard to relate to him as being cool and the reasons for why he kills if he has no creator, the advert at the start did not work so i couldnt help you out and click it, visually impressive but needed more wow moments, maybe slowmotion shooting or flying around, good luck...

i thoought the song was from the orange box, im makeing a game on the orange box

July 13, 2008

Author's Response:

Hey thanks for the review! As far as the slowmotion thing goes, I think it would be too redundant as hollywood has basically raped that dead horse too many times. As far as flying around goes, the next part will primarily be a dogfight, so there'll be plenty of that. When I keep working on it of course!

So you're using the Source SDK though? Episode 2 engine? Let me know when you got something out as I'm a huge HL-mod fan!

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Score: 8
Ultranium

"good!!!"

submission: Ultranium
date: July 10, 2008

fluid animation controls not to fast or slow, music not annoying, simple effective!

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Score: 5
Henati-SenSei Ss6

"not good GUI"

submission: Henati-SenSei Ss6
date: July 10, 2008

more options, lack control

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Score: 6
Aeternus Lamnia Duo

"good game"

date: June 27, 2008

i like it its unique but my bad scrren is small so it could not see the whole game

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Score: 7
FearUnlimited Issue2 Demo

"game"

date: June 27, 2008

it took a while to load but that was probably my pc

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Score: 4
-Platform Tutorial-

"buggy"

date: June 15, 2008

i thought this was good, i kinda is but there are bugs, if you face a vertical wall and press up and push against the wall at same time you can wall ride, i dont think its suppost to, that could have been fixed, quite basic

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Score: 6
Sniper Game Demo

"Great start"

submission: Sniper Game Demo
date: June 13, 2008

i am only giving you a 6or 3 cos even though it is alpha i will rate it against other game which is unfair but your next beta build or final i will 10, bugs and graphical errors, the man was blurred, the target should always be in clear view, the bg could be blurred, sniper scope will done and loading screen is pretty

June 13, 2008

Author's Response:

Thanks for the review. I'll fix the blur!

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Score: 7
NG Gallery V2.0

"Game"

submission: NG Gallery V2.0
date: June 10, 2008

i have made a game like this, yours was longer but lacked interactivity, it was a mix of art, animation and game(if you could say that?). over ideal length, and some funny/cool frames but changeable BG would be good and maybe you would have to find and click a key hiden in the level rather than clicking an arrow, great atempt

June 11, 2008

Author's Response:

I made this a long time ago, I'll probably never make a V3.0 and never update this but yea, thanks for the review! :D

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